Tag: utility

Making a Unity Screen Saver

Making a Unity Screen Saver

For the last few months, I have been fascinated with Elon Musk’s Tesla Roadster that he launched in to space. I was fascinated so much I even created a website, http://www.whereisroadster.com, which tracks said roadster in it’s travels through space. I watched the video that SpaceX released showing video of the car traveling in Earth orbit for several hours. In that process, I decided that I wanted to make a simulation of what the Roadster would look like, and in the end I decided I wanted to make a screen saver that would show where the Tesla Roadster is in space at any one time, and show it to the user. In the end, I developed a simulation in Unity that looks something like this: This simulation captured my attention, but I wanted to figure out how to make it in to a screen saver. In the end I ended up releasing this to the Unity Asset Store, but I wanted to give you at least the basics of what is required. The first thing is that your application must be able to run completely on it’s own. This means no inputs, setting up the screen resolution, etc. Secondly, add […]

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