Getting Started Turning Laser Defender into My First Attempt at a Full Game (Pt. 1) In this post Nick shares his experience of creating his first full game, and the lessons he learnt on the way.
unreal Building a Dream - Part Three Someone once told us that being a game developer is 60% business and 40% of actual game development. Turns out those might be conservative numbers.
story Building a Dream - Part Two I decided to take the GameDev.tv course “Learn C++ and Make Video Games.” That course gave me the foundation I needed to transfer most of my experience with Unity into Unreal. Not long after, we had a working chess game for our demo.
Unity My game development story: How to fail hard and dust yourself off Late 2015 “Ha! It’s moving! It’s bloody moving!” I shout to nobody in particular. “What’s moving?” my wife asks, popping her head into my study. I stand
Unity How To - Basic Inventory in Unity (Part 1) An inventory system can be tricky to achieve, especially if you are a beginner, so, for those of you that keep scratching their heads, here’s a tutorial on how to create not one, but two types of inventories.
story Unexpected Journey to Game Dev: How I Knew Nothing about Coding 1.5 Year Ago to Landing a Publisher’s Deal to Release my First Game on Steam Read how Chris stumbled on his passion in the game dev craft, and went on to publish his first game BACKGROUND In June 2019, I handed in my resignation letter,
blender Blender Basics Challenge #2: Creating a Shield Model Following on from the last challenge, this time we’re thinking of a shield design with some added features of our own. Last time we created a sword to use
game art Learning to Draw - How to Start for Complete Beginners Regardless of whether you're a complete beginner or looking for creative inspiration, we'll show you how to draw using basic shapes.
story A story about having two kids, a full-time job, no game development experience and selling a game in 14 months during a pandemic. Read about how Mike Capozzi utilized GameDev.tv to learn about game development and overcome challenges to release and sell Mystic Hammer.
indie games How I went from knowing nothing about making games to publishing one on Steam, in 18 months. Read Kirt's journey from knowing nothing about making games to publishing his first one on Steam, in just 18 months.
event Game jams: tips for beginners, from a beginner Game jams can be seen as events that are only for people who already have the skills to build a game from scratch. Depending on the theme and the type