Getting Started Turning Laser Defender into My First Attempt at a Full Game (Pt. 1) In this post Nick shares his experience of creating his first full game, and the lessons he learnt on the way.
Unity My game development story: How to fail hard and dust yourself off Late 2015 “Ha! It’s moving! It’s bloody moving!” I shout to nobody in particular. “What’s moving?” my wife asks, popping her head into my study. I stand
blender Blender Basics Challenge #1: Creating a Simple Weapon Sometimes it’s good to start with the basics, and weapons are useful ways to help you learn. Models do not need to be complex or detailed in order to be effective: all you need is a real-world reference to begin.
coding Rotating and Zooming Camera in an RPG using Unity's Cinemachine One of the most requested features students ask for while taking the RPG course is how to implement a rotating camera. While going through the course myself, once we reached
RPG RPG Crafting System This crafting system was created by me, Adir Baron, with knowledge from the RPG Combat and Inventory courses. The system uses most of the already existing functionalities in the RPG
c# Triggering World Animations In Unity Timeline To Tell Stories How do AAA games make their worlds feel alive and interesting, even if all the player is doing is walking down the street? They consider their worlds as living entities,
blender What's Your Procrastination Pattern And Why Do You Do It? Why do we sometimes procrastinate? You know, those times that we avoid getting things done. Why is it that at times we just cant ignore our distractions? The short-term excitement