Stories

Ben Tristem is ‘Addicted to Learning’

In this interview, Ian Garstang (Gaming Debugged) talks to Ben about his journey from fireman to best-selling Udemy instructor. Along with his love of gaming, the best ways for first-time game designers to take their first tentative steps into the world of game development and finally find out which engine Ben prefers 😉   Join more than 300,000 students taking courses by Ben and the GameDev.tv team over on Udemy.        

Showing Off Your game At An Event – Student Post

Showing Off Your game At An Event – Student Post

I recently had an opportunity to showcase my game Colonial Sea Trader at the IGDA-DC District Arcade. I learned a lot from that, and want to pass on some tips to you to help you in similar events. The first question is, how can you find places to show off your game? There are a lot of opportunities out there, if you keep your eyes opened. I learned about the District Arcade from the IGDA-DC Meetup Page. Look for game developer, indie game developer, or other such meetups for your area. You can also check Facebook for related groups. Find one, find out the cost and submission requirements, ensure you can in fact support the event, and register! I suggest looking for something for your first showing that is at most a part of a day, between 2-5 hours is probably good, although it depends somewhat on the type of game you have. I was informed about a month before that I was in, and was going to be able to present my game. I was excited, but then I started thinking, I wasn’t ready. Colonial Sea Trader at that time could only be played for maybe a minute before […]

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Game Development Journey: from Unity Course Student to Releasing Alien Tap Attack

Game Development Journey: from Unity Course Student to Releasing Alien Tap Attack

A definite highlight for us is when you folks share your creations with us! In this post Unity student and Co-Founder of Ghost Street Games, Dante Campana, walks us through his game development journey. What’s your background? I began dipping my toes into game development at roughly the age of 12. The first time I found the Warcraft III Map Editor program, I stayed up all night making my first tower defense game to play with my friends on Battle.Net. By the time I was in high school, when I wasn’t playing Rockband or Crackdown, I found myself editing sprites for a small development team that, unfortunately, never released anything to the public. I put game development to the side for a period of time until I went to school for audio engineering which shifted my focus back towards game development and, more specifically, sound design and integration. I spent my first year out of school as a contractor for a AAA game studio in the quality assurance department and the moment my contract ended I knew my next task had to be picking up Unity. How did you end up on a Udemy course?  Having just finished a stint […]

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Improved dialog after working with stream!

Live Streaming Game Development – Student Post

For a while now, I’ve considered streaming game development online. I have seen others do it, and I figured, why not give it a shot? I decided this week to take the plunge and finally do it, and I found it a rewarding experience. The first question is, should you stream your product? The answer is probably yes, although there are quite a few things you might not want to stream. One thing that I have long considered streaming is Ludum Dare, but there is more than just that which is worth streaming. Ludum Dare works well because you have to release the source code, but I decided to take a stab at it with the project I’ve been working on for close to two years, Colonial Sea Trader. I decided, what’s the worst that can happen? The next question that came to mind is, where should I stream? Bottom line, there were two options I decided, either YouTube or Twitch. I ended up going with Twitch, although I might try a YouTube approach at a future time. I created a twitch channel for Old Ham Media, my game company. I did a test broadcast using my second monitor as […]

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Rick Davidson’s “How to Get a Job in the Video Game Industry” Course is Awesome!

Rick Davidson’s “How to Get a Job in the Video Game Industry” Course is Awesome!

We’re obviously super proud of our courses (we wouldn’t put them out there otherwise!). So it’s nice to have independent feedback on what makes them so great 🙂 In this article Elizabeth Laurie reviews our “How to Get a Job in the Video Game Industry” course. Have you ever wanted to program or design video games for a living? Well, Rick Davidson has teamed up with his buddy, Ben Tristem, to bring you a course that teaches you how to present your skills and get your dream job, in the video game industry! The awesome course I’m talking about is “How to Get a Job in the Video Game Industry”, and I’m going to tell you about some of the cool things that you will be learning when you take this course. First of all, Rick has worked in the video game industry for 13 years and also owned (and sold) his own game studio. He has been the employee and the employer, and he uses all of this experience to help you work through the job application process. He shows you how to identify the game industry skills you have and categorize them. He also helps you look at […]

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Unity Course Student Publishes ‘Jungle Jumpers’ on Google Play

Unity Course Student Publishes ‘Jungle Jumpers’ on Google Play

Working on community support, a question that comes up a lot is ‘can I create a game after taking your course?’.  The short answer is YES, yes you can! We regularly hear from students who have gone to release commercial games after taking our courses. We love it when you share your achievements with us. Whether it’s making your childhood dream of creating games come true, landing that game dev job you’ve been hankering after or publishing your first game on Google Play. In this post, we hear from a student who’s done the latter. Jonathan Holowka talks to us about his journey to releasing Jungle Jumpers.   1) What’s your background? I graduated from Ryerson University in Toronto back in 2010 with a degree in business and a major in human resources. After falling prey to the “no work, no experience – no experience, no work” trap, I ended up working for the family business doing marketing and sales (which is where I still am today). I learned a considerable amount about marketing but still knew nothing in regards to programming. While many of my interests have wavered over the course of my life, gaming has always been the one constant. My […]

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Epic Review For Our Unreal Course

Epic Review For Our Unreal Course

As much as we love gaming and coding (and the sound of our own voices), we also LOVE hearing from you folks. It never ceases to amaze us, the various backgrounds and journeys that have led you to taking our courses. Here we share a steller review from Anders Holmquist, former Ubisoft Technical Director for Tom Clancy’s The Division and the Snowdrop Engine. “I saw that you just responded to my review of the course, so figured I’d shoot of a message here with some more praise. I come from Ubisoft, and used to be the Technical Director for Tom Clancy’s The Division and the Snowdrop Engine, used by many Ubisoft productions. I left Ubisoft earlier this year and started a new game studio, Sharkmob, in Sweden. Unfortunately, I didn’t get to bring the engine I’d built with me, so Unreal it is 🙂 I was looking around for something to get me introduced to UE4 and this course was highly recommended, and it definitely didn’t disappoint! I’ve only skimmed through the parts I was familiar with (C++, source control, etc), but I have to say the depth is truly impressive. I’ve interviewed more than 400 programmers over the years, […]

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Navigating your learning journey | Ben Tristem | TEDxTUBerlin

Navigating your learning journey | Ben Tristem | TEDxTUBerlin

We teach best when we’re beginners, but many people are stuck in the mindset that they need to be a ‘professional’ in something to teach it. In this TEDx event talk, Ben Tristem will take you through the four stages of your learning journey; explaining how you go from being unconsciously incompetent to unconsciously competent*. (*While also teaching Alex to ride an electric unicycle, see 5 minutes in for when they literally tear up the stage!) “A lot of people can’t find the learning resources they need, and have the perfect perspective to teach – the beginner’s perspective. However, we believe that we must be accomplished, educated, or decorated in order to teach a topic. I’m here to challenge that with my personal story. I maintain that, with the right approach, teaching can be the highest form of learning. In these changing times the world needs more outstanding teachers than ever. Teaching as a way of learning may be your route to mastery, whilst simultaneously helping 1000s of other people along the way.” Ben has studied mathematics, physics, business, marketing and software development at post-graduate level before he turned his passion in learning into a vehicle to create value for others. He […]

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