Articles by: gamedevtv

World-class game development instructor... or so they tell me!
Top 10 New Features In Unity 2017

Top 10 New Features In Unity 2017

Hi, I’m Ben, author of Sam’s Teach Yourself Unity in 24h, and creator of some of the most successful online Unity courses on the internet. Unity 2017 was released in the summer of 2017, and (spoiler alert), it’s mainly a naming change. The interface remains the same, and there are no huge changes outside of Unity’s online offerings. Having said that there are some very exciting new features… 10. Ambisonic Audio Positioning sound in the horizontal plane is great, but in the real world sounds come from above and below too. That’s where ambisonic audio or “full sphere surround sound” comes in. 9. NVIDIA VRWorks In the spirit of immersion, Unity 2017 now support’s NVIDIA VRWorks. This improves the performance and quality of your VR games. 8. Asset Workflow Power-Ups Later we talk about improvements to collaboration tools. However, even if you’re working alone there are some great new tools to improve the way you bundle your assets, import your models and track dependencies. 7. Graphics Improvements With every version of Unity, the graphics are coming on leaps and bounds. Amongst other things, Unity 2017 has improvements in lightmapping and realtime shadows. The particle system has also had some attention, […]

Read More

Epic Review For Our Unreal Course

Epic Review For Our Unreal Course

As much as we love gaming and coding (and the sound of our own voices), we also LOVE hearing from you folks. It never ceases to amaze us, the various backgrounds and journeys that have led you to taking our courses. Here we share a steller review from Anders Holmquist, former Ubisoft Technical Director for Tom Clancy’s The Division and the Snowdrop Engine. “I saw that you just responded to my review of the course, so figured I’d shoot of a message here with some more praise. I come from Ubisoft, and used to be the Technical Director for Tom Clancy’s The Division and the Snowdrop Engine, used by many Ubisoft productions. I left Ubisoft earlier this year and started a new game studio, Sharkmob, in Sweden. Unfortunately, I didn’t get to bring the engine I’d built with me, so Unreal it is 🙂 I was looking around for something to get me introduced to UE4 and this course was highly recommended, and it definitely didn’t disappoint! I’ve only skimmed through the parts I was familiar with (C++, source control, etc), but I have to say the depth is truly impressive. I’ve interviewed more than 400 programmers over the years, […]

Read More

Navigating your learning journey | Ben Tristem | TEDxTUBerlin

Navigating your learning journey | Ben Tristem | TEDxTUBerlin

We teach best when we’re beginners, but many people are stuck in the mindset that they need to be a ‘professional’ in something to teach it. In this TEDx event talk, Ben Tristem will take you through the four stages of your learning journey; explaining how you go from being unconsciously incompetent to unconsciously competent*. (*While also teaching Alex to ride an electric unicycle, see 5 minutes in for when they literally tear up the stage!) “A lot of people can’t find the learning resources they need, and have the perfect perspective to teach – the beginner’s perspective. However, we believe that we must be accomplished, educated, or decorated in order to teach a topic. I’m here to challenge that with my personal story. I maintain that, with the right approach, teaching can be the highest form of learning. In these changing times the world needs more outstanding teachers than ever. Teaching as a way of learning may be your route to mastery, whilst simultaneously helping 1000s of other people along the way.” Ben has studied mathematics, physics, business, marketing and software development at post-graduate level before he turned his passion in learning into a vehicle to create value for others. He […]

Read More