Month: March 2017

Introduction to the Extrude Tool: One of Blender’s Coolest Tools!

Introduction to the Extrude Tool: One of Blender’s Coolest Tools!

In the Complete Blender Creator Course video, Extruding in Blender, our instructor Michael Bridges teaches us how to use the Extrude Tool! This is an awesome tool, and you can use it to extrude faces, edges, and vertices. When you extrude you make new geometry, which you can move around, shape, etc. This tool is very versatile, because it allows you to change the shape of the objects you are working with. For example, you can take a primitive, such as a cylinder, cube, sphere, or plane, and add new geometry to make a complex object. So, let’s get creative and learn how to use this cool tool! Let’s go over some basic geometry definitions, which we will be using in Blender. What is a Face? A face is the surface of an object. For instance, a cube has 6 sides, so it has 6 flat surfaces called faces. In geometry, we call faces planes. Please see picture below: What is an edge? Edges are the lines, which form where faces join. In geometry edges are called lines. Please see picture below: What is a vertex? A vertex forms where the ends of two or more edges converge. In geometry […]

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Ludum Dare- Making a Game in 48 Hours

Ludum Dare- Making a Game in 48 Hours

One of the interesting ideas in trying out a new game concept is known as a game jam. These have a fixed period of time, from a day to a month, to make a game. These games are usually pretty primitive, but try out some new concept. I recently entered a competition known as Ludum Dare, which is the largest and most well known game jam there is. I entered with my game, Jewel Defender, which I won’t talk much about here, but you can see my thoughts and process to making the game at my main blog. I have been studying Ludum Dare for a few years, seeing one of the more well known developers, Quill18, make a game, but haven’t actually entered myself, for a number of reasons. But I decided that this time I was going to try it out. Most game jams present a theme, and this one was “One Room”. I decided I was either going to do a prototype of a game I have had on my backburner list for a long time, or else prototype something that could be used for my Sea Trading game that I’ve mentioned frequently. I ultimately decided to […]

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